What does the Kyoto Minecraft map include?
Central Kyoto from To-ji and Kyoto Station to the Imperial Palace and Ginkaku-ji: Kiyomizu-dera and the Sannenzaka slopes, Yasaka Shrine, Gion and Hanamikoji, Pontocho and the Kamo River, Nishiki Market, Nijo Castle, Heian Shrine, Nanzen-ji, the Philosopher’s Path, the Daimonji fire bed, Sanjusangen-do, the Hongan-ji temples and Kyoto Tower. Kinkaku-ji, Fushimi Inari and Arashiyama are outside it.
Is the Kyoto map free?
No. It costs $6.99 or 700 points, paid once. You keep it: the Java and Bedrock versions stay in your account to download again, and you can open it in the in-browser player on this site.
Does the Kyoto map work with Minecraft Java Edition?
Yes. The Java download is a ZIP of about 310 MB, saved in Java 1.21.4. Unzip it so the world folder sits directly in .minecraft/saves, not inside a second folder, then open it from Singleplayer. Newer Java versions upgrade the world when they load it.
Is there a Bedrock version of the Kyoto map?
Yes. The Bedrock download is an .mcworld file of about 185 MB. Open it on Windows, Android or iOS and Minecraft imports the world. Consoles cannot import .mcworld files directly, and Mac has no Bedrock Edition, so Mac players should use the Java version.
Is Kinkaku-ji, the Golden Pavilion, in the map?
No. Kinkaku-ji is in north-west Kyoto, about 1.7 km beyond the corner of this map. Use the Kinkaku-ji area on this page to generate the pavilion, its pond and Ryoan-ji as a separate world of about 4.4 km².
Is Fushimi Inari in the map?
No. The shrine is about 1.2 km south of the map’s south edge. The Fushimi Inari area on this page generates the shrine and Mount Inari as their own world of about 3.7 km². The torii themselves are not generated; the paths up the hill are.
Does Kiyomizu-dera look like the real temple?
Only in plan and position. The main hall is an outline with a flat roof on the hillside, without the wooden stage or the curved roof. Its place on the slope above the town is right, so it is a good base for rebuilding the stage.
Is the Kyoto map 1:1 scale?
Across the ground, yes: about one block per meter, so the world is roughly 5,660 × 5,780 blocks and the walk from the Shijo Bridge to Kiyomizu-dera is about 1,600 blocks in a straight line. Building heights follow OpenStreetMap tags and fall back to a default height where there are none.
What game mode does the world open in?
Creative, at midday, with the spawn point on the Shijo Bridge over the Kamo River, at the west end of Shijo-dori’s run to Gion. Switch to Survival with /gamemode survival once you are in the world.
Can I use the Kyoto map on a server?
Yes. Put the Java world folder next to your server jar and set level-name in server.properties to its folder name. For Bedrock Dedicated Server, rename the .mcworld to .zip, extract it into its own folder inside worlds and set level-name to that folder’s name. Keep the OpenStreetMap attribution file that comes with the world.