What does the Takayama Minecraft map include?
Central Takayama from the Hida Folk Village in the west to the Higashiyama temples in the east: Takayama Station, the Miyagawa and Nakabashi, the Sanmachi old streets, Takayama Jinya, both morning markets, the Kusakabe and Yoshijima houses, Sakurayama Hachimangu, Hie Shrine, Hida Kokubunji and Shiroyama Park. Shirakawa-go and Hida-Furukawa are separate areas, not part of this world.
Is the Takayama map free?
No. It costs $4.99 or 500 points, paid once. You keep it: the Java and Bedrock versions stay in your account to download again, and you can open it in the in-browser player on this site.
Does the Takayama map work with Minecraft Java Edition?
Yes. The Java download is a ZIP of about 115 MB, saved in Java 1.21.4. Unzip it so the world folder sits directly in .minecraft/saves, not inside a second folder, then open it from Singleplayer. Newer Java versions upgrade the world when they load it.
Is there a Bedrock version of the Takayama map?
Yes. The Bedrock download is an .mcworld file of about 65 MB. Open it on Windows, Android or iOS and Minecraft imports the world. Consoles cannot import .mcworld files directly, and Mac has no Bedrock Edition, so Mac players should use the Java version.
Do the houses look like the real old town?
Only in plan. Every house sits on its real footprint and every street follows its real line, but the walls are generic blocks at a default height with flat roofs. The dark timber fronts, lattice and tiled roofs are not generated; that is the part most players rebuild.
Is Shirakawa-go in the Takayama map?
No. Shirakawa-go is about 34 km west-northwest of Takayama in a straight line, too far for one world. Use the Shirakawa-go area on this page to generate Ogimachi village on its own, about 3 km².
Is Hida-Furukawa, the Your Name station, in the map?
No. Hida-Furukawa is about 12 km north of Takayama, outside this world. The Hida-Furukawa area on this page generates the station area and the Seto River canal as a separate world of about 3 km².
Is the Takayama map 1:1 scale?
Across the ground, yes: about one block per meter, so the world is roughly 4,230 × 3,340 blocks and the walk from Takayama Station to Nakabashi is about 700 blocks. Building heights are a default where OpenStreetMap has no height data.
What game mode does the world open in?
Creative, at midday, with the spawn point on Nakabashi. Switch to Survival with the /gamemode command once you are in the world.
Can I use the Takayama map on a server?
Yes. Put the Java world folder next to your server jar and set level-name in server.properties to its folder name. For Bedrock Dedicated Server, extract the .mcworld into the worlds folder. Keep the OpenStreetMap attribution file that comes with the world.